Space Junkie is a color arcade game for the Macintosh somewhat based on the classic game Galaxian. It features colorful graphics, fast and smooth 60fps animation and arcade-like sounds. Great care was taken to make the game as enjoyable and easy-to-use as possible. Code compactness was also emphasized and the resulting application fits in 80 Kb: Space Junkie won't clutter your hard disk.
• SHAREWARE
Space Junkie is shareware. This means that I'd like you to register by sending me US$15 if you like Space Junkie and subsequently decide to keep it. Personal checks or money orders are welcome. This small fee is to encourage me to support Space Junkie and write more new exciting software. Thanks in advance for supporting shareware. You can reach me at the following address:
Tuan Huynh
16549 NE 36th Ct, Apt #NN102
Redmond, WA 98052
USA
I can also be reached via E-mail at:
iceman@eskimo.com
or
am278@cleveland.freenet.edu
• HARDWARE REQUIREMENTS
This game requires the following minimum hardware configuration
- A color Macintosh with a 68020 CPU or better.
- A color or grayscale display with at least 16 colors and a minimum size of 512x384 pixels (i.e. unless Apple makes a monitor smaller than 12 inches, any monitor is fine).
- At least 350Kb to run.
- 80 Kb on your hard disk (I hope that's not too much to ask for... :-)
As you can see, Space Junkie isn't a memory or hard disk hog. For those running System 7, you can even leave it in the Apple Menu for instant access (gee, what a good idea).
• COMPATIBILITY
Space Junkie is compatible with all known and reasonable Macintosh configurations. It runs under either 24-bit or 32-bit mode and with any number of monitors. It is compatible with both System 6 and 7 and was tested on the Macintosh SE/30, II, LC, Color PowerBook, IIfx, IIsi, Color Classic, IIci, Centris and Quadra computers.
• GRAYSCALE SCREEN USERS
For those with 16 grayscale screens, Space Junkie features a grayscale mode. This allows better color contrast and luminosity. To kick Space Junkie into grayscale (or to revert to color mode), bring up the Preferences and select the appropriate mode under the Screen section.
• KNOWN CONFLICTS
- Sound Manager 3.0.
Space Junkie's sounds will sound a little bit funny under Apple's new Sound Manager 3.0. You will also notice a slight slow down in the animation as it seems that Sound Manager 3.0 has more overhead than the old Sound Manager. I recommend that you don't use Sound Manager 3.0 when playing Space Junkie since you won't get the original sounds and the optimal animation speed. However, if you don't mind not having the original sounds, Sound Manger 3.0's fine.
- Apollo
Apollo assigns a default screen depth for each application that gets launched and thus messes up everything when the preferences dialog in Space Junkie is brought up. If your screen ever shrinks by half, it's because you have some kind of init that screwing around with screen depths. Try to set Space Junkie's default screen depth to 4-bit color. That should solve the conflict.
• WHAT'S NEW?
– Keyboard control. You can now use the keyboard to control your ship and Space Junkie will remember your key settings.
- Bonus ships. You get an extra ship every 5 levels you complete.
- Screen selection manual override. Space Junkie now has the option to let you manually select the screen that you want to use. Holding Option down while launching the game lets you do that. Otherwise, automatic screen selection does the following:
1) Checks if your main screen is in 4-bit mode. If it is, Space Junkie uses it.
2) Otherwise, it looks for any monitor in 4-bit mode. If it finds one, it uses it.
3) If there's no monitor in 4-bit mode, Space Junkie picks one, sets it to 4-bit and uses it.
Now, for people with two color screens, Space Junkie may pick the 'wrong' screen. To avoid that, use the screen selection manual override to pick up your desired screen.
- Fix a bug that would write to address 0. Used to bother those running EvenBetterBusError.
- Now allows duplicate highscores. I originally thought that a duplicate highscore didn't qualify as a highscore but I'm open to complaints.
- Small glitch with the Enter key when entering your name. It would shrink the name entry instead of acknowledging the name.
Thanks to all the people who reported these small glitches.